Hi everyone, I wasn’t so sure about where to put this so I put it here.
My problem is kind of hard to explain, but that title says it all. I have a tool in the starterPack and a Handle to it (don’t know whether that’s an important detail or not), and when I eauip it in game, it teleports me to where it is in the workspace.
Here is a video to show you:
The handle (or any other parts) is anchored - unanchoring it should fix the problem. Also, you should convert the video to MP4 so that we don’t have to download it and even mobile devices can’t watch wmv files. There a few online
i now have another problem, which is that only the “Handle” part is appearing whereas two other parts should pop up (the blue parts of the video). Why is that and how can I fix it?
everything about that is fine now, but one of the parts is not where it is supposed to be. See attached video (.MP4 this time ). The blue circle is meant to be halfway in the cylinder to make it look like the cylinder has a round end (who hasn’t used that method lol)
I know this is an old post. However, I have run into a similar problem, we have 50 swords and 1 of them was slightly bigger than others and teleporting players to its initial location. We fixed this by making the handle massless.
Thanks for helping me to solve my problem! My problem was that I made ragdoll script and after I ragdolled myself my tools teleported my to the ground. Solution: I forgot to set massless property to false after character gets up