Tool Which break the Walls
I make new game bulked up but i’m need tool for broke walls.
Questions
I mean Player punch wall And Is Break Wall.
Further, i cannot say what it is and how it is because I am not a programmer and scripter
I make new game bulked up but i’m need tool for broke walls.
I mean Player punch wall And Is Break Wall.
Further, i cannot say what it is and how it is because I am not a programmer and scripter
Make a Tool and when it is Activated: Check if the Player is standing in front of the wall. If yes, then probably use Model:BreakJoints() for the wall.
A very simple example :
--Variables
local tool = script.Parent
local handle = tool.Handle
local objects = game.Workspace.Objects
tool.Equipped:Connect(function()
for _,object in pairs(objects:GetChildren()) do
object.Touched:connect(function(hit)
if hit.Name == handle.Name then
object.Anchored = false
object.Velocity = Vector3.new(15,45,-15)
local n = Instance.new("AngularVelocity")
n.Parent = object
n.AngularVelocity = Vector3.new(45,45,45)
end
end)
end
end)
result :
robloxapp-20220320-1546086.wmv (1.5 MB)
This is just a very simple idea that you could use to make it, there’re various other ways to do that
I’m said no touch, I’m said Press Broke Wall
Can you send me a DM? I know how to do this
What is DM
Discord? I’m do not discord is bad. no for me
DM is direct message, like we did before
I mentioned it as a BASIC thing that can help you / might help you with models
look at @aaltUser 's comment
You can use those functions to break the model after you touched/punched the wall.