eeVisGG
(eeVisGG)
#1
I think the title should explain my issue pretty well
When equipping the tool with a blocky avatar, the tool starts to act exactly like its anchored.
All of the objects in my tool is unanchored and have CanCollide off, I’ve checked the welds multiple times
here’s the tool (the tool is already in starterpack, you can just equip it in the hotbar)
any help is appreciated
Emskipo
(Emskipo)
#2
Just tossing this out there. I haven’t taken a look at the example file yet. But could this be the result of the tool’s mass? It looks pretty hefty.
1 Like
eeVisGG
(eeVisGG)
#3
You were right, I just had to turn on “Massless” on all the objects, Thank you man
1 Like
system
(system)
Closed
#4
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