Toolbox backdoors/virus's help

hey heelloo,
this “tutorial” is for newer devs and will cover the toolbox and how to NOT get a backdoor in your game
1)

many backdoors like to put Emojis and randomly placed thumbnail Cameras
as seen in the photo

not sure if your game as a backdoor?


open your explorer tab and look up (one by one)
texture, pose, material, lighting, config
(there are more rat types that call themself stuff like “9\w^v&”
or something like that these are just the common ones)

then boom that’s most backdoors gone
just make your own stuff next time
by inolikerobolx
(I made this due to me not seeing anybody else talk about it)
(and i didn’t know where to put it so its in development discussion)

3 Likes

i suggest putting it in Resources > Community Tutorials

unrelated, but backdoors don’t have that much harm now. mainly because roblox disabled models being able to use require(), which was the only way most backdoors functioned

2 Likes

this is great, but I think you should also mention if you already accidentally have a backdoor script in your game, a good way to figure out which model/asset it’s at, in your game is to use Find in Place
on the Script tab and the icon with the magnifying glass click on the drop down arrow and you’ll see an option for Find in Place

you can usually find these backdoor scripts by searching stuff like
“MarketplaceService:PromptPurchase”

roblox sandboxed require(id) so you cant get backdoored easily, now they have to convince you to run something in the command bar, you should tell new devs to not run anything in the command bar that they were told to run from a gui

1 Like

oh wow i never knew about this