Cheers! I am making a game and would like to implement a custom hotbar. My only problem is that when a tool is equipped, the tool does not show. I was just trying to get a basic thing going. Here is my simple script (local)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
wait()
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
script.Parent.Activated:Connect(function()
humanoid:EquipTool(game.ReplicatedStorage:WaitForChild("Tool"))
end)
I do not need to worry about any big system just yet, I simply would like to know why the tool is invisible.
Here: