I have a script in place that switches the item that you have equipped with the item that you have in your backpack. There are only 2 items in my game. The script itself works but the tools don’t work after they are switched out. For example, I have a gun that shoots normally when equipped from the Inventory, but when equipped from the switch script it stops working. Heres some of the code from the script :
local function FindTool(player)
for i,v in pairs(player.Character:GetChildren()) do
if v:IsA("Tool") then
return v
end
end
return false
end
local function FindBackpack(player)
for i, v in pairs(player.Backpack:GetChildren()) do
if v:IsA('Tool') then
return v
end
end
return false
end
local function SwitchItem(player)
local tool = FindTool(player)
local back = FindBackpack(player)
if tool and back then
back.Parent = player.Character
tool.Parent = player.Backpack
end
end
Im pretty sure this isn’t a problem with my script though.