For the bind of left click to the dropdown, I actually went with something like this
local function forceDropdown()
if tutDropdown.isOpen then -- Rather than tutDropdown:IsOpen()
tutDropdown:hide()
else
tutDropdown:show()
end
end
The documentation mentions local bool = dropdown:isOpen() as a way to get a bool of whether or not the dropdown is opened.
I’m not the best with module scripts so maybe this would be easily deducted by someone familiar with them, or maybe my use case isn’t the one listed in the documentation, but you might consider adding it… https://1foreverhd.github.io/HDAdmin/projects/topbarplus/dropdown/
I highly recommend setting the bindToIcon setting to true to achieve this for V1 as there’s a fair amount of internal logic to make the dropdown show/hide in all situations.
I believe their italic text was converted into an image.
You can set text by doing icon:setLabel(text), however for V1 you can’t get rid of the image.
We’ll be releasing Topbar+ V2 in the upcoming days which will allow you to remove the image, so when combined with rich text will enable you to achieve that.
We won’t announce any release dates until it’s complete to avoid false expectations although hopefully very soon in the upcoming months. The project will likely be released as an entirely separate application now due to its scale. Feel free to DM if you have any other questions or suggestions to keep on topic!
Including the V2 remake coming out soon, at least 150+ hours. I’ve personally found it a great way to become more familiar with tools like git and rojo while developing open source. That also doesn’t include the awesome contributions from other people like @Lucke0051!
Looks amazing, great for if you want to have varied and customizable easy to use topbar-icons. Personally think this would be a great addition for roblox to add theirself.