Tornado Alley Ultimate - 4.0 Update Log

ADDITIONS:

  • New Disaster: Alien Invasion [ELITE]

  • New Disaster: Pollution

  • New Disaster: Black Hole [ELITE]

  • New Map: Telaville 2013

  • New Map: Telaville 2022

  • New Map: Nuclear Power Plant

  • New Map: Timberton Revamp

  • New Map: Giza

  • New VIP Map: Classic Interstate 95

  • New VIP Map: Classic State Park

  • New VIP Map: Classic Timberton

  • New Gamemode: Lurker

  • New Gamemode: SixNado (VIP-Exclusive)

  • New Dual Threat mechanic (doubles tornado count)

  • More server tips added

  • PentaNado now available in public servers

  • Tornado map damage in USD readded

  • Bonus Disaster Survivors now included in Round Results

  • Added new rain functionality

  • New Tips to encourage user-friendly game design

  • New Interaction System

  • Dynamic Clouds added to all weather

  • Cooldown (30 seconds) added to disaster summoning

  • New ‘Extreme’ category added to the DoomsDay clock

  • Multi-tornado gamemodes spawn their tornadoes randomly in different spots rather than one spot.

  • Hurricanes now are multi-directional. They can enter from either the North, South, East, or West.

  • Message now appears for Flash Floods when water begins to recede

  • New Private Server Control: No New Players (prevent accounts less than 1 day old to join the server.)

  • New Private Server Control: PvP (spawns in Skirmish weapons as loot, and allows for players to fight each other.)

  • New Private Server Control: Prevent Inventory (prevents players from utilizing their inventory items when spawning.)

  • New Private Server Control: Round Duration (adjust the duration of a tornado round between 120 seconds - 1000 seconds.)

  • New Private Server Control: Shelter Toggle (allows the owner to lock and close off the underground shelter door.)

  • New Private Server Modifier: Super Doomsday (extremely difficult doomsday)

  • New Private Server Modifier: Super Zeus (supercharged lightning)

  • New Private Server Modifier: Mesh Tornadoes (turn 2D tornadoes into 3D!)

  • New Private Server Modifier: Evil Duckies (turn meteors into duckies!)

  • Private Server map selection now includes random option

  • Spookfest 2021 contest volcanoes readded

  • New badge: Lot’sa Damage

  • New badge: Rise

  • New badge: Ten-Thousand Survivals

  • New badge: Dual Threat

  • Out of bounds functionality added

  • Tons of other additions not listed

CHANGES:

  • Gameplay changes to ‘Holiday World’ (Glass is interactive)

  • Massive weather system overhaul

  • Evil Duckies once again can explode

  • Breaking skull (paralysis) threshold increased from 150 to 190.

  • Paralysis effect toned down (no longer very red to ease the eyes.)

  • Paralysis UI altered

  • Lava Flood Buff

  • Map Voting screen UI changes

  • Changed JackONado visuals

  • Changed Wraithnado visuals

  • Chompnado Changes

  • Shelter Key Changes

  • Timebomb Terror buffed

  • Shelter Indicator UI slightly altered

  • Elite section of the Shop converted into Gamepass section

  • Altered Summon Disaster section of the Shop

  • Trollnado no longer trolls players that are in the shelter

  • JackONado no longer curses players that are in the shelter

  • Wraithnado no longer curses players that are in the shelter

  • Lighting changed to ‘Voxel’ for better performance

  • Major buff to Doomsday

  • Shelter now locks when DoomsDay is selected

  • Gamemode Change: Bombs Away

  • Bombs Away now has four bomb types

  • “Normal”

  • “Blue Burst”

  • “Yellow Lightning”

  • “M.O.A.B”

  • Gamemode Change: Timebomb Terror

  • Bombs come out more frequently

  • Bombs blast radius increased from 10 studs to 20

  • Hurricane duration increased (minimum & maximum)

  • Flood minimum height increased to 35 studs (from 20)

  • Flood rise speed nerfed to be slower.

-Loot items now take 1 second to pick up

  • How-To-Play GUI improved

  • Flood is now more damaging to the environment

  • Must be within 10 studs to pick up loot items

  • Shop UI improvements

  • Tons of other changes not listed

FIXES:

  • Teleport exploit anti-cheat introduced

  • Spectate exploit anti-cheat introduced

  • Loot stealing exploit anti-cheat introduced

  • Skirmish weapon hitboxes vastly improved

  • Shop bug fixes

  • Carrying disabled

  • Boundaries increased to prevent players from glitching out of the map

  • Hurricane arrival music will now be muted when mute button is enabled

  • Round results jingle will now be muted when mute button is enabled

  • Map Voting System bug fixed (players can no longer abuse the votes)

  • Lobby spawning issue fixed (players would sometimes spawn under the lobby or stuck in the lobby)

  • Being struck by lightning and sometimes being unable to move afterwards fixed (?)

  • Some music unable to be muted can now be muted

  • Fixed bug where Round Results sometimes does not disappear after round ends

  • Fix to intermission text when round begins

  • Fix to Chompnado roleplay messages

  • Physical loot can no longer be flung

  • All music now plays at the beginning rather than random intervals

  • Other small bug fixes

  • Tons of other fixes not listed
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