-Tornado Alley Ultimate 5.0-
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New Gamemode: Tartarus
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New Map: Stadium
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New Map: Dealership
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New Disaster: Avalanche
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New Disaster: Zombie Invasion
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New Ancient Disaster: Weeping Angel
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New Ancient Disaster: Solar Flares
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New Ancient Disaster: Hypercane
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New Ancient Disaster: Pure Insanity
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New VIP Exclusive Map: Classic Downtown
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New VIP Exclusive Map: Classic Highway 2
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New VIP Exclusive Map: Classic Metropolis 2
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New VIP Exclusive Map: Classic Islands 3
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New VIP Exclusive Map: Super Epic Land
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New VIP Modifier: Landmines
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New VIP Modifier: Deadly Map Borders
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New Badge: System Overload
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New Badge: Bleak New world
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New Badge: Cursed Blood Moon
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New Badge: Quarter Moon
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New Badge: Half Moon
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New Badge: Third Quarter Moon
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New Badge: Full Moon
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New VIP Server Control: OwnerPicksMap (enable/disable public map voting)
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VIP server owners can now remove gamemodes from the queue list.
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New Glitchnado Theme
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New Default Tornado Theme: Fearless Destruction
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New Default Tornado Theme: Supermassive Destruction
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New Default Tornado Theme: Destruction Game
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New Default Tornado Theme: Intense Motivation
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New Default Tornado Theme: Dark Omen
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New Default Tornado Theme: Reckoning
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New Default Tornado Theme: Slash and Burn
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New Default Tornado Theme: Seek & Destroy
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New Default Tornado Theme: The Tornado Approaches (a)
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New Default Tornado Theme: Operation Manhunt (b)
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New Default Tornado Theme: Disaster Strikes
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New Default Tornado Theme: The End is Coming e
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New Default Tornado Theme: Massacre d
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New damage system for debris
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New map bonus: Borderless
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New server age clock in lobby
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Hurricanes now use GlobalWind
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Hurricanes now show mph
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Other additions not listed
CHANGES:
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Lightning damage nerfed
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New Dust Devil Logo
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New Dust Devil Theme
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Zombies now have a cooldown mechanic (no more insta-death scenarios)
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Zombies now have an attack animation
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Zombies now have sounds
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WraithNado now has similar intervals to curse players as often as MintNado
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Blizzard distance nerfed.
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Modifications to lightning (visuals)
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Gamemode rarity system change (gamemodes that are chosen can not be chosen again for an undisclosed amount of rounds)
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Lessened load time needed to skip (5% instead of 25%)
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Ice spikes no longer insta-kill (50-80 damage per hit)
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Avalanches no longer insta-kill (75-90 damage per hit)
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M.O.A.B bomb drop speed nerfed from 8 seconds to 15.
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M.O.A.B bomb damage nerfed to 75-90 damage per hit.
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Modified PentaNadoâs objective
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Hurricane icon in the hurricane chart now grows and shrinks depending on the category.
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Aesthetic changes to hurricane chart UI
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Twisty The Clown âMeteor Spamâ buffed
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Shortened the time between the tornado dissipating and the round ending
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Made âRound Resultsâ music quieter.
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Small aesthetic changes to lobby
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Increased the chances of Ghostnado to turn to orb mode.
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Other changes not listed
ALIEN INVASION CHANGES:
- Spread variable for heat seeking lasers increased to lessen the concentration of lasers in one area, making it less dangerous.
- Laser damage significantly nerfed for all civilization behavior types, rarely a 1-hit killâŚ
- Abduction is now escapable (tap to click - difficulty depends on civilization behavior.)
- Buffed gravity laser (does more damage to debris.)
ACID RAIN CHANGES:
- Total revamp
FIXES:
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Lowered the âOut of Boundsâ area so users can no longer stand on the border for an advantage.
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Fixed lightning striking player mechanic
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Fixed players being unable to move after lightning strikes them
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Better cleanup system for left-over artifacts from gamemodes (ex. Taijitu spikes)
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Fixed Hurricane chart showing wrong color upon hurricane arrival.
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Fixed âHurricane Arrivalâ being played even when music is muted.
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Ghostnado Mesh now EF5.
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WraithNadoâs curse functionality now says âCursed by the Wraithnadoâ rather than Jack Oâ Nado.
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Killfeed maxed at visualizing past 4 deaths.
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Fixed intermission clock sometimes briefly saying â20â.
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Fixed some issues pertaining to Twisty The Clownâs costume ability.
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Made major efficient changes to client related handling.
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Other small fixes not listed.