Tornado Alley Ultimate [Alpha Test 2] Bug Report

Hello,

Thanks for testing! We were able to have 45 players stress test Tornado Alley Ultimate (which only had been tested with 3 players at max before tonight).

Of course, there were a few bugs, but the game played really well for only Alpha Test 2!

Here’s the list of bugs reported and recorded. We will work on fixing these. If you have experienced a bug and it’s not on this list, please message me and explain what happened!

BUG LIST 12/1/2019 [Alpha Test 2]:

  • Lag when an EF5 hits performance heavy buildings (such as Casino in Town) [Solution = Make the EF5 produce less debris]

  • Sometimes players could not teleport into the map after being dead. [Solution = Rewrite the code]

  • Map Vote screen sometimes would not disappear when it should have. [Solution = ???]

  • Dying while the skycam is going breaks the camera [Solution = Fix the camera upon dying.]

  • Black screen happened one round and wouldn’t disappear [Wasn’t a bug. A player bought the accessory ‘Money Bag’ which wasn’t added into the game yet, so the game broke.]

  • Players broke their skulls when spawning into the map [Wasn’t a bug. The game isn’t designed to spawn 40+ players into the map at once. This should not happen with 16-24 players.]

Thank you all for testing! See you December 13th for the release of Beta Phase 1!

oh man oh man im loving it so far

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