Tornado Alley Ultimate - Update 2.0 Changelist

VER. 2.0 UPDATE LOG

ADDITIONS:

+4 New Intermission Tracks

+New Underground Shelter Feature!

+More server tips added

+Added headshots to global leaderboard

+Each map has unique cutscene

+Added Atmosphere to all maps

+New Gamemode: Bombs Away

+New Gamemode: Deadnado

+New Gamemode: Glitchnado [VIP server only]

+New Gamemode: PentaNado [VIP server only]

+New Map: Boardwalk (Revamped)

+New Map: ROBLOX State Park (Revamped)

+New Map: Metropolis

+New Map: Ancient Ruins

+New LOOT system!

  • Baseball Bat Loot

  • Shelter Key Loot (used for access to underground shelter.)

  • Fire Extinguisher Loot (used to put out fires.)

+Vehicles

+Speedboats & Yacht added to Boardwalk

+Yacht added with Metropolis

+Yacht and Speedboat added to ROBLOX State Park

+Speedboats added to Isle Vista

+Developer chat tag given to developers

+New interactive camera system

  • Lightning causes camera shaking

  • Zeus causes intense camera shaking

  • Orbiting a tornado causes intense camera shaking

+New EAS (Emergency Alert System) warning prior to disaster formation

+New Bonus Disaster: Meteors

+New Bonus Disaster: Flash Flood

+New Bonus Disaster: Acid Rain

+Xbox Quality of Life Improvements

+Mobile Quality of Life Improvements

+New Summoning Bonus Disaster Feature (can be summoned with coins or robux)

+Two Ending Songs added

  • Tragic Ending (occurs when no one survives the initial round.)
  • Hopeful Ending (occurs when there is at least one survivor.)

+VIP Server Controls (200 R$ a month)

  • Queue any gamemode

  • Disable/Enable lightning

CHANGES:

-Major Tornado System Overhaul

  • No longer ‘insta-kills’, flings around player

  • Uses realistic centripetal forces on debris

-Tornado Balances

  • EF0 speed buffed; strength slightly more powerful than realistic EF0 strength.

  • EF1 speed buffed; strength slightly more powerful than realistic EF1 strength.

  • EF2 speed buffed; strength slightly more powerful than realistic EF2 strength.

  • EF3 speed buffed; strength equivalent to realistic EF3 strength.

  • EF4 speed buffed; strength equivalent to realistic EF4 strength.

  • EF5 speed buffed; strength equivalent to realistic EF5 strength.

  • Unstoppable speed buffed; strength buffed, size tripled.

  • MegaTornado speed buffed

-Revamped Intermission System

-Revamped Map Voting System [3 map selections instead of grand total]

-’Timberton’ Theme Change

-Fine-tuned environmental lighting

-Revamped entire survival system

-Revamped ‘Shop’ button icon HUD

-Revamped ‘Inventory’ button icon HUD

-Revamped ‘Broken Bones’ button icon HUD

-Revamped Round Clock HUD

-Cleaned up and revamped the Shop UI/Shop system

-Cleaned up and revamped the Inventory UI/Inventory system

-Major Lightning System Overhaul

  • Lightning brightness tuned/smooth fade animation added

  • Lightning radius nerfed slightly

  • Major Patches [see patch note #2, 3]

-Gameplay changes to ‘BLOX University’ (Glass is interactive)

-Gameplay changes to ‘Death Valley’ (Glass is interactive)

-Gameplay changes to ‘Farm’ (Glass is interactive)

-Gameplay changes to ‘Fort Blox’ (Glass is interactive)

-Gameplay changes to ‘Interstate 95’ (Glass is interactive)

-Gameplay changes to ‘Rome’ (Glass is interactive, metal added, slight aesthetic changes/improvements)

-Gameplay changes to ‘Town’ (Glass is interactive, slight aesthetic changes/improvements)

-Gameplay changes to ‘Junkyard’ (Glass is interactive, lighting improved, slight aesthetic changes/improvements)

-Gameplay changes to ‘Timberton’ (Glass is interactive, lighting improved, aesthetic changes/improvements)

-Gameplay changes to ‘Islands’ (Realistic water added, yachts & speedboats added)

-Gameplay changes to ‘Neighborhood’ (Aesthetic overhaul, building modifications, lighting improved, performance improved.)

-Changed the ROBLOXian Weather Station Skycam to a tornado formation cutscene

-Major Broken Bones System Overhaul

  • Uses new method to detect broken bones

  • Tornadoes can now break bones when they fling you

  • Bones break depending on how fast you were going when you hit the ground.

-Revamped Gamemode Objectives

-Buffed fire damage (increased fire damage by 5)

-Increased ‘Buy Coins’ prices.

-Changed round offers from gravity coil purchase to loot offers.

-Extended Tsunami Disaster aftermath duration (to match with the new disasters)

-Other small changes

REMOVED:

-Newspaper Article

-’Baseplate’ Map

-Achievements

-Fog [causes visual glitch]

-Player scaling

PATCHES:

-Fixed Flaming Mohawk Accessory causing fire damage

-Corners are no longer safe. Lightning will specifically target corners at unpredictable intervals

-Lightning strike sound is no longer excessively loud (especially during Zeus)

-Fixed creator queue command (no longer overloads the queue system.)

-Fixed not earning/earning survival reward when you did/did not survive the round.

-Fixed old existing UI issues (?)

  • Map voting not disappearing on mobile

  • Round Results not disappearing on mobile

-Gravity coils no longer launch players super high (due to scaling fix, see Removed note #5)

-Gravity coils no longer break every bone in your body if falling from high height

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