For some reason the torso piece of my custom humanoid piggy has changed to have beveled edges. None of the other pieces did that, i’m not sure why this happened. The lower torso behind it is just fine. I assume it has something to do with the required pieces for a humanoid being a Head connected to a Torso and a HumanoidRootPart?
Hello! Yes, Roblox will change the UpperTorso to have the beveled edges. It can be annoying for custom humanoids, but there’s an easy workaround!
I’ve recreated a humanoid similar to the one in your picture. In this image, I’ve added three extra bricks, named them “HumanoidRootPart”,“UpperTorso”, and “Head.” The upper torso and head of the humanoid have been changed to “UpperTorso1” and “Head1.”
So now that we have the proper parts renamed, we can move the three grey bricks into our humanoid and rig it up. Here’s what the inside of the model looks like, and how the rig was setup.
The “Head” and “Torso” parts are inside the humanoid, but will never be used. I’ve connected the “UpperTorso” part to the humanoid’s LowerTorso, with all other connections stemming from there.
Now that we have everything setup and rigged properly, we’re able to edit it without having any weird beveled body parts!
Here is how everything will appear in an animation editor:
I hope this helped! If this doesn’t work, let me know and I’ll see if I can help with another solution.