The joints are auto deleting themselves when instancing something into the torso, this happens to recently updated places
Has to be done from script, inserting a weld manually from objects wont reproduce the “bug”
This can be easily reproduced by instancing a new weld into the torso via client script, I will be leaving a reproduction file in staff-only
Expected behavior
torso joints not auto deleting themselves when instancing something into torso
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