Torso joins auto deleted when instancing a weld from script [R6]

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The joints are auto deleting themselves when instancing something into the torso, this happens to recently updated places

Has to be done from script, inserting a weld manually from objects wont reproduce the “bug”

This can be easily reproduced by instancing a new weld into the torso via client script, I will be leaving a reproduction file in staff-only

Expected behavior

torso joints not auto deleting themselves when instancing something into torso

A private message is associated with this bug report

@Focia19 Please look into this ASAP. this is minor but annoying

Thanks for the report! I filed a ticket in our internal database.

any updates please, would be really appreciated

Regards

Hi ChaseAtlantic,

Thank you for your patience. Are you still experiencing this issue?

Best,
M0bsterLobster