Why is my data transfer so high and no remote events or functions are even being fired (I’m just idle), I have 1000 mbps internet speed as well… On a default baseplate I receive < 1 KB/s…
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Do you have any unanchored parts?
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I ended up pinpointing it down to a module. I’m assuming the reason is that I’m raycasting too much, by accident? But I’ll just recreate it.
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Depends what you mean by raycasting too much. You can fire off several hundred rays per frame without a single issue. Rays start to become expensive once their lengths increase.
The ray was hella thiccy long…