Total Data KB/s Spikes up to 100,000 with no scripts

Total Data KB/s Spikes up to 100,000 when a player joins.
I deleted all scripts in the game to to see what happens and it still occurs.

I also found that this [unknown] script is always active and spikes when a player joins, I deleted all plugins and still cant remove this script.

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Try typing Instance:Script into the Explorer Search bar at the top of the window.
This’ll find any scripts in the workspace or other services, even if they’ve been renamed.

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I’ve already done that, I believe the [Unknown] script is a Core script because it also appears on a empty baseplate, I don’t think it has anything to do with the KB/s spikes.

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Thanks for the report! We’ll investigate and follow up with updates.

We have made a number of improvements to core scripts over the last few months, is this issue still occurring for you?

Still happening for me almost 6mo later. In addition, server memory also goes up and stays up (without ever going down) and this causes leaks and overtime server lag for longer servers.

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