Hey, so basically I’m making a projectile which when touched creates another part for testing
Whenever the part is NOT anchored the .touched event works fine and creates another part on the place of impact
Whenever the part is anchored the .touched event doesn’t do anything
https://gyazo.com/8a470137d761681a4d4bc79523674f16 – While anchored
https://gyazo.com/0b6ef3acbebdef3d1448ab5e4abfd5e9 – While not anchored
--explosion
blast.Touched:Connect(function(hit)
if hit.Parent ~= player.Character and hit.Transparency ~= 1 and hit.CanCollide == true then
print("Touched")
local combust = Instance.new("Part")
combust.Parent = workspace
combust.Position = blast.Position
combust.Anchored = true
combust.CanCollide = false
combust.Size = Vector3.new(5,5,5)
combust.BrickColor = BrickColor.new("New Yeller")
combust.Material = "Neon"
combust.Shape = "Ball"
blast:Destroy()
end
end)
The "print("Touched")" does not appear in the output either