TouchSwipe not functional

On both events (member of GuiObject and UserInputService), this doesn’t fire. I am testing this on my iPad Air on this game.

My code:

Swiper.TouchSwipe:connect(function(Direction)
	if Direction == Enum.SwipeDirection.Down then
		Manager:SlamPiece()
	elseif Direction == Enum.SwipeDirection.Up then
		Manager:UseHeldPiece()
	end
end)

Swiper is a transparent frame and Manager is a Module that controls how the game functions.

Even when I make it output the DIrection to a TextLabel, nothing shows up. It’s also impossible to debug this because it’s impossible to see the console on mobile (No, chatting ‘console’ does not work anymore)

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