On both events (member of GuiObject and UserInputService), this doesn’t fire. I am testing this on my iPad Air on this game.
My code:
Swiper.TouchSwipe:connect(function(Direction)
if Direction == Enum.SwipeDirection.Down then
Manager:SlamPiece()
elseif Direction == Enum.SwipeDirection.Up then
Manager:UseHeldPiece()
end
end)
Swiper
is a transparent frame and Manager is a Module that controls how the game functions.
Even when I make it output the DIrection to a TextLabel, nothing shows up. It’s also impossible to debug this because it’s impossible to see the console on mobile (No, chatting ‘console’ does not work anymore)