.TouchTap / .TouchLongPress on UI elements doesn't work?

For whatever reason, TouchTap event doesn’t fire on UI elements for mobile – is there a different event work around? I don’t want to use MouseButton1Down as this is for assets in a ScrollingFrame so when the player tries to scroll, I don’t want it accidentally selecting the button.

Thanks in advance!

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Is the “Active” property enabled?

Yes, the Active property is enabled – rather odd these events aren’t firing for mobile.

Figured out what was wrong.

If anyone ever runs into similar issue, make sure that the UI TextButtons / ImageButtons are set to have a higher ZIndex than the ScrollingFrame itself – it’ll fix the problem. :slight_smile: