Update log for Tower Defense Simulator
Head of Dev / Owner: @BelowNatural
Scripter: @Razuatix
Builder: @Beefchoplets & @BiscuitTurtleKid
Music Composer: @Phoqus
SFX Producer: @BiddinUp
Smaller = Bigger Update 5/26/20
- Pursuit / Helicopter!
- Lvl 100 tower or gamepass
- Credit to @JohnDrinkin for the heli models
- Construction Crazy Map
- Pyromancer rework
- Added piercing damage
- Added more DPS
- Buffed gold pyro
- removed hidden detection due to piercing
- Cowboy rework
- 12% of getting cash per shot, depending on wave
- Gladiator rework
- Hits faster
- New animations
- Reduced prices
- Smaller place box
- Mystery zombie rework
- Gets more zombies as waves continue
- Health varies on difficulty
- Mystery Boss Enemy
- Renamed Mystery Boss to Mystery Summoner
- Decreased all tower sizes by 25%
- Decreased most enemy sizes by 25%
- Firing animations for minigunner
- Firing animations for soldier
- New animations for all DJ skins
- Credit to @AltiWyre for the animations
- Shortened Easy mode to 30 waves
- Summoner Boss only spawns mystery and mystery boss now
- NEW SKINS
- Tycoon Farm
- Slugger Gladiator
- IcyTea Freezer
- Kasodus Cowboy
- Changed Ace Pilot
- Lowered starting costs
- Slightly lowered lvl 0 fire speed
- Fixed pyromancer max upgrade fire stuck bug
- Fixed more bugs
- Even more new SFX
- Lobby secret
- Removed spring event
- Removed fire and explosion immunity to Fallen enemies
Update 4/29/20
- POLLUTED WASTELAND☢️
- NEW ZOMBIES
- Nuclear Fallen King [BOSS]
- Amalgamation
- Rusher
- Circuit
- Splitter / Split
- Radioactive
- Wasted Boss
- Nuclear Fallen King Theme
- New premium skins
- Hazard Minigunner
- Hazard John
- Hazard Electroshocker
- Fixed Ace Pilot placement bug
EASTER 4/6/20
- SPRING EVENT!
- Beat on easy mode for Tower of Eggs
- Beat on hard mode for Swarmer tower
- SWARMER TOWER
- BUNNY SKINS
- Minigunner
- Scout
- Sniper
- Mortar
- Pyromancer
- Medic
- Paintballer
- Electroshocker
- Commander
- Outlaw
- New scout appearance
- New paintballer appearance
- New outlaw appearance
- Lowered price of Golden Scout
- New SFX
- Spring Time Skins (exclusive)
- Shredder
- Commander
- Lobby updates
- Grass
- Statues
- Trees
- Signs
- Star Creator request gui
- Bug fixes
Funny Updaet 4/1/19
- Funny faces
Update 3/18/20
- Toy Skin Crate (!)
- Has toy dart visusals!
- Spring Fever
- *Map by Nerfuus
- New chat bubbles
- New chat icons for moderators
- New medal icons
- Loading gui
- Hide after all your troops load in
- New SFX (By @BiddinUp)
- Commando
- Mortar
- Turret
- Rocketeer
- Removed shield buff from Fallen King when using purple lightning
- Lowered Fallen Guardian HP (22k → 18k)
- Buffed Gladiator starting price
- Buffed Commando starting price, range, and max price
- Increased Outlaw lvl 2 price by $1,000
- Decreased Outlaw lvl 3 price by $1,000
- Fixed minigunner visual shooting bug
Update 3/4/20
- TEMPLAR BOSS
- Appears on wave 35
- Takes 2 damage no matter what (except from moving units)
- Spring Lobby
- Buffed solo mode! Place up to 30 troops when playing alone!
- Damage indicators
- Can be disabled in settings.
- Shield Buff
- Applied to Summoner boss, Templar, Fallen King
- Win rewards
- 100 coins and x1.25 exp for beating the boss on any difficulty.
- Replaced most SFX (Thanks to @BiddinUp)
- More new SFX to come.
- Redesigns for Sniper and John tower
- Buffed military base, demoman, sniper, john
- New run animations
- New music for Beggin emote
- More HP scaling to specific zombies in Mega Servers
- Reduced shared cash in Hard and Insane.
- Easy = 50% (same)
- Normal = 50% (same)
- Hard = 35%
- Insane = 25%
- Nerfed Electroshocker range and damage
- Nerfed Crook boss starting price and lvl 4 price.
- Starting price 600 → 650
- lvl 4 price 4000 → 4250
- Buffed Ultra mystery and Summoner Boss
- Fixed effects on Minigunner
- Temporarily disabled PvP
Valentine's Update 2/14/20
- Valentine’s Crate
- Valentine’s Medic
- Valentine’s Outlaw
- Valentine’s Sniper
- Valentine’s Holiday Archer
- Valentine’s Electroshocker
- Valentine’s Pyromancer
- Added stun reduction to some bosses
Thanks a ton to phiphu123 for helping with the Valentine’s skins!
Update 2/11/20
- Electroshocker⚡ (!)
- Chains to nearby zombies and stuns then
- Slows stronger bosses by 30% and final boss by 15%
- The Heights (SFOTH) map return (!)
- Twitter Minigunner skin
- Fallen King rage mode (!)
- More death animations
- Gold and Fallen guards
- Molten Boss
- Grave Digger
- Renamed difficulties
- Molten
- Golden
- Fallen
- Music on The Heights and dark winter maps
- Tower stats display
- Nerfed Enforcer
- Bullets do less damage as they pierce mode damage (damage fall off)
- Lowered mega server scaling
- 5 players = 5% increased prices
- 6 players = 10% increased prices
- 7 players = 15% increased prices
- 8 players = 20% increased prices
- Added final boss health scaling to mega servers
- Fixed codes
- Codes now display what you redeem
- Fixed bugs
- Removed Xmas crate
Content Update 1/26/20
- New Lobby
- 4 mega elevators
- 2 duos elevators
- NEW TRAILER (!)
- New Skins
- Huntsman archer (cursoIa)
- XR300 Turret (BiscuitTurtleKid)
- Partisan Outlaw (Dualised)
- Mint Choco Freezer (cursoIa)
- Enforcer Rework
- Fixed Gladiator
- New song for Breakdown taunt
- New song for Comeback taunt
- New song for Whip taunt
- New select difficulty/intermission music
- Readded Mega Server scaling in a new form (!) (Previously scaled HP, now prices)
- 5 players = 5% increased prices
- 6 players = 10% increased prices
- 7 players = 20% increased prices
- 8 players = 30% increased prices
- Moved damage from archer to later levels and buffed max level damage by 5
- Makes golden crook boss and golden scout more valuable
- Fixed DJ range
- Fixed Nether and Infernal Abyss sky box
- Added Fallen King death animation
- Red light to Fallen King
- Removed winter event
- Removed winter event rewards
- If you bought a game pass, the game will automatically claim it for you.
Content Update 1/12/20
- Fixed placement
- Buffed Crook Boss
- Buffed crook boss minion ranges
- Buffed Golden Crook Boss
- Buffed Golden Minigunner
- Fixed mil base send time. (Was delayed by 5 seconds)
- Buffed Cowboy’s ability from 35% → 50%
- Buffed mortar projectile speed 25 → 35
- Remade default skin for Commander
- Archer cost increased $200 → $350
- Double entrance maps now only spawn 1 unit, choosing a random path
- Was causing players to abuse mil base and get free triumphs
- 2 Emotes
- Wess (inspired by Mother 3 & RblxWare
- Fave
- Many new skins
- Commander Red
- Commander Green
- Commander Victorian
- Commander Galactic
- Commander General
- Outlaw Blue
- Outlaw Green
- Outlaw Black Ops
- Cowboy Redemption
- Cowboy Bandit
- Cowboy Golden
- Pyro Blue
- Hunter Blue
- Crook Boss Red
- Crook Boss Blue
New Years Update 1/1/20
Happy New Years!
- New Years Skins
- Firework Emote
- Freight Fright
- By @BiddinUp
- Winter Stronghold
- Winter Bridges
- By @spookisheri & @Azuc
- Buffed Outlaw and Sniper range
- Improved Archer hitbox
- Portrait mobile support
Christmas Update 12/24/19
- CHRISTMAS EVENT🎄
- FROST BLASTER❄️
- MORTAR
- XMAS CRATES
- REWARDS
- Reamped map tab
- Buffed Ace Pilot flight speed
- Added placement limit to outlaw
- Fixed golden scout price not adjusting
- Fixed splash damage towers dealing direct damage to noExplode enemies
- Removed shadow map lighting. It lagged too much!
Update 12/8/19
- Platinum Skin Crates (!)
- Infernal Abyss (MAP)
- Wraith Skin Series
- Steampunk Rocketeer
- Winter Lobby
- In-game Update Log
- Buffed Golden Minigunner & Crook Boss
- Moved following skins to basic crates
- Black Ops
- Survivor
- Ghillie
Update 11/29/19
- Ace Pilot Tower
- Has Red, Yellow, and Green basic skins.
- Fixed Gladiator
- Slightly buffed zombies speeds in Insane mode
Update 11/25/19
- Cyber Medic Skin
- Bosanka Skin
- Acidic Pyromancer Skin
- Deserted Village [MAP]
- Farm Lands [MAP]
- Hidden ####
- Slightly buffed Insane mode
- Nerfed DJ booth range
- Replaced Neon DJ Booth music
Update 11/9/19
- DJ BOOTH TOWER (!)
- Play custom music with the radio gamepass! (Requires DJ)
- BOOSTED EXP FRIDAYS AND SATURDAYS (!)
- NEW PREMIUM SKINS
- Heavy Minigunner
- Neon Rave DJ Booth
- Checker Crook Boss
- NEW TAUNTS
- Cat Dance
- Power Dance
- Boston Breakdown
- Epic Backflips
- Replaced Taunt Music
- Whip
- Breakdown
- Garry’s Dance
- Mannrobics
- Smug
- Fixed Military Base giving inf. damage on collision
- Fixed Commander buffs not updating correctly
- Buffed Crook Boss minion lvl.2 damage
- Buffed Military Base
- Nerfed Rocketeer lvl. 5 damage (+75 → +55)
- Nerfed Golden Scout (Cost 50% more to upgrade)
- Testing shadow map lighting
Update 10/27/19 Halloween
HALLOWEEN PT. 2
- Added 4 new halloween skins (Medic, Commander, Enforcer, Crook Boss)
- Golden Scout Skin (Gets super buffs)
- Buffed golden skins even more so changes are more noticeable
- Graveyard (MAP)
- Bug fixes
- Security fixes
Update 10/18/19 Halloween
HALLOWEEN PT. 1
- Halloween Event (!)
- SHREDDER (!)
- Jack O’ Bot
- Nightmare Carnival
- Reduced premium skin crate price to $125 Robux
- Buffed Golden skins
- Halloween Skin Crate
- Minigunner
- Rocketeer
- Cowboy
- Pyromancer
- More to come
- Halloween themed lobby
Patch 10/14/19
- Reverted tower spacing limits
- Added shared cash back
- Fixed units not giving you cash when they shoot
- Fixed units not following the correct path on certain maps
- Fixed Military Base bugging out if placed before game starts
- Fixed elevators potentially bugging out for some players
- Fixed taunt and run button not disappearing when opening the upgrade interface on mobile
- Fixed troop placement limits
- Fixed game settings not appearing
- Buffed Fallen King HP (100K → 125K)
Update 10/13/19
NOTICE: The game has been completely rewritten. Many bugs will appear.
- SKIN CRATES (!)
- Basic skin crate
- Premium skin crate
- Golden skin crate
- MEDIC TOWER (!)
- Heal’s your base HP per wave
- HUNTER TOWER (!)
- Redeem from a code from my twitter!
- FALLEN KING (!)
- Appears on wave 40 of INSANE MODE (!)
- NEW LOBBY (!)
- DAILY REWARDS (!)
- NEW MAPS (!)
- Grass Isle
- Dusty Bridges
- Portland
- Candy Valley
- Autumn Falling
- NEW TAUNTS
- Whip
- Transcendence
- Beggin’
- Breakdown
- New projectile system
- Applies to all explosive towers
- Map lighting system
- NEW ZOMBIES
- Glitch
- Error
- Fallen
- Golden Guard
- New zombie animation system
- Reworked wave bonus system (!)
- Wave bonuses are now guaranteed
- Reworked Freezer
- Updated all Military Base models
- Courtesy to @GregTame for making the models!
- REMASTERED USER INTERFACE (!)
- MORE MOBILE FRIENDLY
- UPDATED PVP BETA
- UPDATE MAPS
- Forest Camp
- Iceville
- Medieval Times
- Four Seasons
- Cyber City
- Chess Board
- Fungi Forest
NOTICE: MANY MAPS ARE MISSING BECAUSE THEY ARE BEING REMADE.
- UPDATED MANY ZOMBIES
- Blighted → Heavy
- Necromancer 2 → Summoner Boss
- Chained → Chained Boss
- Lightning → Shock
* Has different variants in Easy and Hard mode. (Charge & Bolt) - Tank
- Boomer
- Necromancer
- Mystery (4 Different variants based on which difficulty you play!)
^ Troop Placement limit changed to 20
^ Buffed Sniper range
^ Buffed Minigunner range
^ Updated Soldier
* Buffed range
* Updated appearance
^ Buffed Commander range and ability
* Non stackable + 30% firerate buff
* Now has electric particles!
^ Buffed lvl 0 Military Base
^ Buffed EXP on Hard and Insane difficulties
^ Changed flamethrower’s slowness from an exponential effect → linear (Basically a buff)
^ Made John upgrade prices lower!
* Ability now has rage particles
^ Changed visuals of Crook Boss (Starts off with Tommy gun w/ mag instead of Uzi)
^ BUFFED OUTLAW
^ Made Enforcer cheaper in shop
^ Buffed Enforcer’s range
- FIXED EVEN MORE LAG (!)
- Fixed lag from placing down Farm on potato PC
- Fixed lag from placing down Military Base on potato PC
- Fixed wave cash equation. (Accidentally gave you more cash the more players you had)
- Fixed tower placement getting in the way of invisible parts and players
- Fixed military base range not appearing when new unit comes out
v Nerfed crook boss minions
v Nerfed Railgun Tank HP
- Removed Gladiator in games (He went on vacation to medieval time. Looks like he’s discovering life)
- Removed Outlaw impact
- Removed lag
Honestly there so much in this update that I can’t even remember everything. Hope you all enjoy this new phase of TDS!
Update 8/15/19
- 24 karat, Rusted, Frozen, Deep freeze, & Frost Hero
- Final wave music
- Dead Ahead, Subzero, & Fungi Forest [MAP]
- Parrot Part & Garry’s Dance (taunts by MRePotatoes)
^ Hard mode goes up to wave 60 now!
^ Insane mode goes up to wave 68 nowl
^ All Paintballer prices and shop price reworked
v Soldier cost $250 in shop instead of $100
- Fixed dataloss (?)
- Fixed placing on corpses
- Readded Four Seasons
- Fixed major bosses not being resistant to ice drop ability
Update 8/8/19
- AREA 51 [EVENT] (Event elevator cycles between both events)
- PVP BETA (Has specific PvP maps)
- Commando (Stats will be changed in the future)
- Dream Feet [TAUNT] (By. MRePotatoes)
- Doomspire & Crossroads badges
- Candy Valley & Castle Outskirts (PVP MAPS)
+Abyssal Trench, Four Seasons, Space City (SRV MAPS)
^ Added music to Mannrobics taunt
- Fixed explosion sizes (?)
- Security fixes
Update 8/4/19
- Turret [Level 50 unit!]
- New difficulty system
- Mobile run button
- Map highscores
- Doomspire [MAP]
- Crossroads [MAP]
- Mannrobics, Smug, & Rat [Emote]
*Credits to FutureRawr for Rat and TheBuliderMC for Smug.
^ Buffed pyro fire cooldown
- Fixed necromancer minion bug
- Security fixes
Update 8/2/19
- SENTRY [UNIT] (Fires up to x2 the firerate and locks onto zombies)
- NEW LOBBY
- Gold Titan & Golden Zombie (Wave 56)
- Running (Press SHIFT)
- New shared cash system (Damage/Players)
- New zombies (blighted, strong, necromancer 2, golden?)
- New leaderboards
- Easy difficulty
- Elevator player count
- Changed wave cash to (55 per wave)
^ Buffed outlaw (+15 damage instead of +5 at lvl 2)
^ buffed controlled (explosions cannot damage shrike crystals)
^ Improved lvl 5 minigunner look
^ improved zombie turning
^ Improved explosions (new particles & splash damage gives $)
^ buffed hiddens (now are a threat)
^ buffed soldier
v nerfed pyromancer (slowness effect wears off as zombies exponentially)
v nerfed mega servers. Zombies have more hp. - Moving units now properlly die when stunned
- Fixed explosions blocking mouse target
Game inspired by TB and BTD6
TB Creator: @Planet3arth