Tower Protecc simulator I Zombie Spawns and Placements!

This was filmed on the Owner/Creator’s account
Anyway

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sounds like a weird version of hellclown, i dont think it really fits the game

well this mode thing is just gonna be used for testing and stuff.
no release

It looks good, maybe add some effects for when the enemies die? (Rather than just vanishing). I would also turn down the volume of the music, its extremely loud. Finally, maybe disable the ragdoll/falling down state on enemies? It seems that a few got stuck and tripped upon spawning making them just lay there until getting up a few moments later.

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we are working on a gobal queing system to prevent that.
and we are look in to animations.
and again, this mode is just for testing, it will not be released for play.

The unit’s (vehicle) rotation is kinda weird like it’s facing the wrong side when it comes up the track. Is this intentional?

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really we have no idea, it may be the paths

Maybe try and rotate the car, maybe then

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I think that the car is a bit op

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