Hello, I’m having a problem making a part track the player’s position, I’ve tried with Instance.Changed and Instance:GetPropertyChangedSignal, but they both didn’t work. I made a simple script that actually worked:
repeat
local originalpos = hum.Position -- Save original position.
wait(0.01)
if hum.Position ~= originalpos then -- Position change.
trackplayer() -- Function that makes certain part follow the player.
end
until t == 1
Also a side note; wait(0.01) is essentially ineffective, because in Roblox the lowest it can be is 1/30th of a second! You can do just wait() to achieve that.