scroll to zoom.
Why can you not add a toggle? it can still be on my default, but why not?
scroll to zoom.
Why can you not add a toggle? it can still be on my default, but why not?
You guys must have not tested on Macbooks then. Using two fingers to zoom in and out is much easier and convenient than adjusting your fingers to pinch.
If you don’t want to change this feature at least compromise and give developers the choice to turn it off for their game.
I take this statement back as you the video above was done on a Macbook. But the point is still valid, maybe there was a failure to consider how this feature would fare in different types of games.
Not just developers, users too!! :V
I think the majority of users experiencing lack-of-ease with this feature (myself included) are MacBook users. This feature may be more convenient and intuitive for Windows users, but not for MacBook users, as PCs have different trackpads and gestures than MacBooks. Forcing all players to use a predetermined set of gestures when each non-mouse user has their own habits of using their trackpad to interact with the camera is unfair.
I don’t see the need to have consistency on a client feature that should be based on the player’s discretion. Most devices have accessibility settings. My computer allows me to customize/toggle just about every feature and setting for a reason: because each user has their own preferences.
I’ve been using this feature since it’s been released and I still find it unintuitive and inconvenient. If this many people have found this feature to be uncomfortable to use, then it only makes sense to make it able to be toggled.
Yes, pinch zoom is a common control mechanism when browsing the web where you’re not constantly using the trackpad or on a mobile/tablet game, but I’ve never seen pinch zoom used on a PC game.
The feature’s lack-of-ease isn’t so black and white. It’s like asking a right-handed person to write with their left hand and then asking them to explain why it’s uncomfortable. Everyone uses their trackpad differently, so it only makes sense to leave it up to the user to decide how they want to control their camera.
That’s not an example of game play. You’re trying to convince someone, so state your specific use cases, so that they can understand why you are adamant about it.
Good points! But I want to add that it’s not just uncomfortable, it’s slower. Before on Macs you were able to control the movement and camera zoom with keeping the same two fingers on the trackpad the entire time. Now we are required to switch between our thumb and middle finger when we need to zoom or move the camera.
Taking something simple and making it more complicated is not intuitive
Because I’m used to the old way of moving the camera, this affects literally every single game I play, and it’s really annoying.
Every other game (as in, non-Roblox games) lets me scroll to zoom. Roblox used to do that. Roblox already has a way of selecting a camera control mode. Why not let me choose?
I have a desktop mac with an apple mouse. The apple mouse also detects gestures so it is very annoying when I want to scroll in game! Please add an option to turn this off, I can’t play games decently now… It’s a mouse not a trackpad, please fix!
Inb4 they just disable it for the magic mouse but don’t actually add an option for anyone else
Having a major preference in this matter
There is already a preference called something like “camera mode”. Why can’t you have “Sucky Gesture Based Navigation” as an option and provide “Intuitive Mouse Input” (the old one) as one too?
The naming of the options is open to debate
Nice so people without a mouse can play roblox on laptop thank you Roblox
What are the technical limitations that prevent gestures from being on Roblox Studio?
This is awesome! I don’t use a laptop anymore, but it’s awesome that you’re adding support for more controls!
A lot of people listed their grievances on this update when it first came out, including myself, but it seems like none of the main problems with control intuitiveness (pinching to zoom? seriously? this requires you to reorient your entire hand every time you wish to zoom) have been addressed two weeks later. I’m leaving this reply to rekindle discussion about this because the current control setup is unacceptable.
The Roblox engineers have shown us that they can listen and respond to community feedback through the devforums, so I’m hoping this trend will continue here as well.
Wait…if you have a laptop (windows) and you you have a mouse…would the trackpad gestures affect the mouse movement? I am asking this because I am getting a laptop and I don’t want to have any problems…
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