As a Roblox developer, it is currently impossible to set the maximum length of a Trail.
Just as we can set minimal length via MinLength property, I want to be able to set the maximum length with MaxLength property.
As MinLength prevents the Trail from setting in the space too early, MaxLength would prevent the Trail from setting too far from the attachments.
It will be quite useful in limiting our Trail to not reach too far.
This would help greatly for those who don’t want to end off their trails using transparency or otherwise, but to be perfectly honest, for a good-looking trail, they should end by fading off, hence trail.
You can’t really stop the trail from going further, and adding a Transparency sequence (as I believe that’s what you’re talking about) will not help whatsoever.
If the trail object is moving too fast, no transparency will limit the trail to maximum length of say 3 studs.