I realize that this is the wrong place to post, but I don’t have access to bug posts.
Yesterday there was an issue regarding trails and beams not rendering/ being completely invisible both in studio and ingame. Today, I woke up to all textured trails and beams completely blank, 1 solid color. I’m not sure if this is an issue only I’m having, but these features seem to work in other games. Does anyone know why this is happening?
I found out later that this ‘0 lightinfluence’ bug only happens when the texture has a transparency. So you could get confusing results if you’re using different textures to test this.