Trails and other relevant particles should stay on-screen while the game is paused

I use Trail instances for skidmarks, and I pause the game from Studio to make screenshots from alternate camera angles.

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As a Roblox developer, it is currently too hard to make screenshots that include these skidmarks. While the game is paused, the skidmarks can still disappear while I’m trying to make a screenshot. No good, especially since the camera gets messed up every time I press the pause button, forcing me to reposition it as quickly as I can. (Although, I know the camera thing’s not a bug, since the server side just has a different camera)

I was wondering if there could be a way to stop trails from disappearing while the game is paused. That would be pretty useful to me, but it’s only a convenience thing. It would just allow me to take a little more time with my screenshots.

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