Trails do not properly show up when the trail emitting part is offscreen

Desription: When a trail emitting part moves towards a place whose player cant see it, the trail will simply not replicate at all.

Started happening ever since trails were added. Happens in both studio and ingame.

Above is what the left player should be able to see. (Ignore not being able to see the trail of the right player)

Above is what happens when the trail emitting part gets off the screen of the player in the left.

Replication:

  • Ingame, move a trail emitting part via scripting infront of a player from an area the player can see to an area the player cannot see, as such in the pictures above.
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We’ve filled a ticket into our internal database for this issue, and we will update you when we have further information.

Thank you for the report!

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Is this issue still happening? Could you please provide a placefile with the steps to reproduce.