Train bogie issue

Hello, recently I stared to have this issue with the bogie or with the train in general, I honestly don’t know. Yesterday I was working with this model and everything was fine, since yesterday, I haven’t changed any script, weld or constraint, and today I open the game again, and it presents this issue. If anyone had this issue before, can you tell me how you solve it, please?


Have you tried leaving and reloading the place in Studio?

Do you have a script that regens the train when you jump off the seat?

What is the train Parts Density set to?
If they’re very light then Humanoid physics can push them around when a player jumps on or off a seat. Since you have Constraints joining the train chassis and bogies their Parts Density should be similar to each other. If not then it may cause issues because the Constraints aren’t ‘balanced’.

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It was the density. Thank you so much

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