-
What do you want to achieve?
i want to know if there a possible way to transfer or send an animation track from the server to a client and vice verca
-
What is the issue?
i want to load and play my attack animation on the client side and its ok but when i adjust the loaded tracks like the (weight , speed) . those adjustments happens for only that client not update to the server . here it come the issue
-
What solutions have you thought of so far?
i firstly tried to send the track in a remote event/function and i figured that tracks can’t be sent in remotes/Bindables and the returns nil
second i tried to get the playing animation tracks on server but it doesnt return the tracks correctly so when i stop/destroy no thing happen to the client even the server track its like ReadOnly
iam thinking to store the loaded animation tracks in a moudle script table but i guess there is no point because i think when i call the function (that stores the tracks in a tabel) from a client side. only the client moudle will have that changes so when require the tabel from a server side it will return an empty table? am i right
Note : loading and playing the animation on server isn’t great for the latency , memmory usage so i exclude that solution
if any one knows a way that i can transfer the same animtion track between client and server