I’m trying to transfer a spacecraft through a game. Basically, the player has a space craft assigned to their level. Let’s use level 0’s as an example, I want to transfer the level 0 space craft into a different game, where they use the space craft. I’m not quite sure how it works though.
No, I’m so clueless about this, that I have no script, if somebody could explain to me how to do this!
You can’t “transfer data” between games unless you save it on third party server. Are you using other game or other place? I think all places in game can access same data in datastores.
You can store data through places if they’re inside the same game using data stores, but if they’re not, you would have to use a third party source like a website to receive data through JSON, etc, using HTTP service. (sorry this is exactly what @xMuffionex, I saw it right now)
You might not be able to transfer the data between two completely separate games, however, ROBLOX has something called places that you can probably utilize. Essentially you can have multiple places that share the same game, and DataStore is saved to the game, not the place, so that can be helpful for saving the spacecraft data and loading it once the player is in the new place.
Places have to be added in Studio via the Asset Manager. Click Places in it and you will be taken to a list of the game’s places. From there you can add new places via the right click context menu.
Roblox removed the ability to reassign or remove start places so this website menu is particularly useless. Some developers may have legacy assignable remnant places from this page from when it was possible to detach a start place from a game as well as for developers who still have places that weren’t assigned a game when tried Roblox making all loose places into a start place.