Hello everyone. I’m trying to make a delivery system that uses a remote event to send and detect the type of product the player has ordered, the issue is, whenever I try to transmit the information from the local script to the server script trough the remote event, it prints the player instead of the actually information I tried to transfer.
Here are the scripts:
Local Script:
local apname = "A1"
local plr = game.Players.LocalPlayer
local price = script.Parent.Price.Value
script.Parent.MouseButton1Down:Connect(function()
local delivering = game.Workspace.Apartments:FindFirstChild(apname).DeliverySpot.Box.Delivering
script.Parent.UIStroke.Color = Color3.new(0, 0, 0)
game.SoundService.MClick:Play()
if delivering.Value == true then
plr.PlayerGui.Sound.error:Play()
local tect = game.ReplicatedStorage.NewMoney:Clone()
tect.Parent = plr.PlayerGui.UI.Frame.SellingBox
tect.TextColor3 = Color3.new(1, 0.231373, 0.129412)
tect.Text = "you already have placed an order for a package"
tect.disappear.Enabled = true
else
if plr.leaderstats.Money.Value < 220 then
plr.PlayerGui.Sound.error:Play()
local tect = game.ReplicatedStorage.NewMoney:Clone()
tect.Parent = plr.PlayerGui.UI.Frame.SellingBox
tect.TextColor3 = Color3.new(1, 0.231373, 0.129412)
tect.Text = "you do not have enough money"
tect.disappear.Enabled = true
else
local takemoney = script.Parent.TakeMoney
takemoney:FireServer(plr)
local typee = "CreamCheese"
local tect = game.ReplicatedStorage.NewMoney:Clone()
tect.Parent = plr.PlayerGui.UI.Frame.SellingBox
tect.TextColor3 = Color3.new(1, 0.231373, 0.129412)
tect.Text = "-".. price.. " $"
tect.disappear.Enabled = true
script.Parent.Parent.Parent.Parent.Parent.Parent.Sounds.sell:Play()
game.ReplicatedStorage.Remotes.Laptops:FindFirstChild(apname.."Delivery"):FireServer(typee)
end
end
end)
Server Script:
local name = script.Parent.Parent.Parent.Parent.Name
game.ReplicatedStorage.Remotes.Laptops:FindFirstChild(name..'Delivery').OnServerEvent:Connect(function(typee)
print(typee)
if typee == "CreamCheese" then
local box = game.ServerStorage.Shipping.Boxes["Cream Filament Box"]:Clone()
box.Name = name.."Box"
box.Parent = game.ServerStorage.Shipping.Delivered
end
end)
The “print(typee)” prints my name instead of the “CreamCheese” variable I set and transferred.