Transform Perspective/Slanted GUI

Hey, I was wondering if you could make a GUI that’s somewhat slanted like in MGSV:TPP.

(Example provided at the bottom right of the image.)

1 Like

What I mean is like have the GUI slanted, looking like the example.

If not, I also have a Ammo Frame so could I put like a TextLabel below the gun icon?

I used my imagination to make that and came up with 2 possibilities:

  1. Use a part with a SurfaceGui with the property AlwaysOnTop enabled, rotate the part to match your desires;
  2. Use the Frame inside a ScreenGui, but carefully rotate and position all the UI elements, done correctly might give a good result.

Hope it helped!

2 Likes

How would I put the part to act like a GUI? Would I need to attach it to a StarterCharacter?

You would actually need to look in how ViewModels are made, notice in FPS games the arms and gun move with the camera.

Thanks for your suggestions! I’ll check it out tomorrow.