im making a fancy teleporting script
For some reason, the humanoid root part wont go back to being transparent
heres the code
Code
local bool = {}
local TS = game:FindService("TweenService") or game:GetService("TweenService")
local goal = {}
goal.Transparency = 1
local goal2 = {}
goal2.Transparency = 1
local goal3 = {}
goal3.Transparency = 0
event.OnServerEvent:Connect(function(plr, MPos)
if not table.find(bool, plr) then
table.insert(bool, plr)
local char = plr.Character
local rootPart = char.HumanoidRootPart
local rootPos = rootPart.Position
local magnitude = (rootPos - MPos).Magnitude
-----------
if magnitude >= 100 then return end
-----------
print(magnitude)
local BV = Instance.new("BodyVelocity")
BV.Parent = rootPart
BV.MaxForce = Vector3.new(999999999999999999,999999999999999999,999999999999999999)
BV.Velocity = rootPart.Position + Vector3.new(100,0,0)
task.wait(.001)
BV.Velocity = Vector3.new(-100,0,0)
task.wait(.001)
for i, v in pairs(char:GetChildren()) do
if v:IsA("BasePart") then
print(v)
local tween = TS:Create(v, TweenInfo.new(.2), goal)
tween:Play()
end
if v:IsA("Accessory") then
local tween = TS:Create(v.Handle, TweenInfo.new(.2), goal2)
tween:Play()
end
end
BV:Destroy()
task.wait(.01)
for i, v in pairs(char:GetChildren()) do
if v:IsA("BasePart") then
print(v)
local tween = TS:Create(v, TweenInfo.new(.2), goal3)
tween:Play()
if v.Name == "HumanoidRootPart" then
v.Transparency = 1
end
end
if v:IsA("Accessory") then
local tween = TS:Create(v.Handle, TweenInfo.new(.2), goal3)
tween:Play()
end
end
rootPart.Position = MPos
task.wait(.01)
local index = table.find(bool, plr)
if index then
table.remove(bool, index)
end
end
end)
Im not sure why it wont go back to being transparent even tho i already set it in the script, so help is appreciated thank you for your time