Transparent circle progression bar

There’s strange behavior with clips descendants and gradient rotation and regular rotation. I tried making circle progression UI with images while being transparent but failed as it would still pass beyond frame barrier with rotation despite clipsdecendants enabled. When using gradients it seems to work strange depending on which rotation you use as if you just rotate the gradient, it will cooperate with clipsdecendants but if you rotate the frame in the half frame itself it will start overlaying on top of the other frame next to it, ignoring clipdecendants. There isn’t a major issue but for suggestions how can I make nice looking circle progression bar that is transparent especially while a quarter full and you don’t see a background covering the rest.
Gradient Rotation
Physical Rotation

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More Pie
I’ve made lovely pies, I was looking more towards donuts but pie seems better and who doesn’t like pie? Pie seems to be the word of the day since I just had pie for dinner.

Though I had a pain dealing with graphical glitches when using tween on the gradients. To avoid minimal graphical issues when baking your pie, please assign the following transparency sequence:



if images fail to load, times are .505, and .506.

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