Repro: Humanoid Transparency Bug.rbxl (16.4 KB)
This bug has the requirement of a part being transparent and having a humanoid. The top most green part is transparent but doesn’t have a Humanoid, and the bottom green part has a humanoid but isn’t transparent. The red one renders above the BillboardGui with those requirements.
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Issue happens to me as well.
This seems to affect Neon lights too:

When I enable the AlwaysOnTop property of BillboardGuis it gets fixed, but still… It shouldn’t really happen. I have LightInfluence set to 0, so neon lights shouldn’t affect the BillboardGui?
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Bumping this bug because it is still a bug. This bug causes the rendering behavior to be inconsistent and causes problems with certain GUI designs (like 3D inventories).
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