i have a portal that has three parts behind each other , the first part transparency is set to 0.9 , second is 0.6 and the last one is set to 0.4 , when looking into the portals i can see parts highlighted with gray even though that these parts are far away and should be covered by the atmosptheres object fog as shown in the images below.
Expected behavior
the parts should not be highlighted or even rendered when looking throw the portals , they should be covered with the atmospheres fog.