Trees changing color when playtesting

In my game on studio the wood color for my trees is 129, 76, 63 (in the video i have a texture over it so you cant see it but before i did the texture you could still see it as a different color) but when i start playtesting or if you open the game from the website it changes to a more orange color 160, 95, 53. This has been happening for a while now. I’ve already checked all scripts by doing ctrl + f and searching “160, 95, 53” but didnt see anything, if i copy and paste the tree model outside of the folder it doesnt happen so it cant be the mesh and when i changed the wood color to fully black it still changed it to the orange color. Also my game is a little bit laggy and when i remove the trees folder it doesnt lag but i dont know if its because of this or not.

(i removed the other stuff in my game because i dont want people to know what my game is lol)

Check your scripts again. It sounds like a script is modifying the trees in the folder.

I would do “Ctrl + Shift + F” to search all of your scripts for “.Color =” to see if any script is changing colors.

ill try later but idk why there would be a script that specifically changes the color for wood because it doesnt happen for anything else in the game

it didnt work


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Hmm - maybe try looking for “BrickColor” instead.

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thanks for some reason this was in my command script lol
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