For those who have used the triangle draw plugin, any tips for creating terrain?
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Use the BrushTool plugin to add random nodes/vertices and then just connect the vertices where you want and it’ll look like randomized terrain. Also if your triangle terrain extends far past your worlds barrier, I suggest using less vertices past that point to avoid an unnecessarily high triangle count.
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One issue though, how do I make it so the nodes are above the ground to make it look hilly etc?
Edit: Disregard that, I figured it out, thanks for the help.