Trouble converting heightmap dimensions from Unreal Engine to Roblox

I have a heightmap that I want to import into Roblox, but I have to convert the dimensions from Unreal Engine to studs.

Here are the exact dimensions for the heightmap in UE5:

And here are the only options for scaling in Studio:
Screenshot 2024-08-20 011120

A solution I thought of was taking however big the units are in UE and converting them to stud sizes. Any help would be appreciated!

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