Trouble Displaying UserID

I have a script where it displays the users avatar, username and userid when I enter a username into a textbox. And when I enter an account username that doesnt exist, for example if i enter "“entuwfnwu” into the textbox, it will look for the player and try to grab its userid to display it. But that player doenst exist and breaks the code, how would I get around this?

Heres my code:

local player = game.Players.LocalPlayer

local frame = script.Parent
local username = script.Parent.Parent.Username
local userImage = frame.UserImage.UserImage
local userNameName = frame.Username
local userId = frame.UserId

while wait(0.1) do
    userImage.Image = "http://www.roblox.com/Thumbs/Avatar.ashx? x=150&y=150&Format=Png&username="..username.Text
    userNameName.Text = username.Text
    userId.Text = game.Players:GetUserIdFromNameAsync(username.Text)
end

Try this

local player = game.Players.LocalPlayer

local frame = script.Parent
local username = script.Parent.Parent.Username
local userImage = frame.UserImage.UserImage
local userNameName = frame.Username
local userId = frame.UserId
local Name_to_ID = nil

while wait(0.1) do
Name_to_ID = game.Players:GetUserIdFromNameAsync(username.Text)
if game.Players:FindFirstChild(username.Text) then
    userImage.Image = "http://www.roblox.com/Thumbs/Avatar.ashx? x=150&y=150&Format=Png&username="..username.Text
    userNameName.Text = username.Text
    userId.Text = Name_to_ID
end
end

Is the code running from local or regular script?

1 Like

Already tried that, it’s a local script, still gives the same error

The easiest work-around would be to wrap the ‘GetUserId…’ in a pcall so it doesn’t break the code:

local PlrId
	success = pcall(function()PlrId= game.Players:GetUserIdFromNameAsync(username.Text) end)
	if success then userId.Text = PlrId else warn("Player doesn't exist!") end
1 Like

Thank you, this has worked! I didn’t thing of using a pcall