That’s a CFrame. .WorldPivot is a CFrame, and the .Rotation attribute just returns a copy of that without the position. You can use the :ToOrientation() method, which returns the XYZ angles in radians which you can then convert to degrees via math.deg
local x, y, z = workspace.Wood_Fence3.WorldPivot.Rotation:ToOrientation()
print(math.deg(x), math.deg(y), math.deg(z))