hey, im creating a custom playerlist using the design of roblox’s own playerlist, where the height scales based on how many players are in the server, with a maximum height of 310px (or 0.5)
to recreate this i have a ScrollingFrame with AutomaticSize set to Y, & a UISizeConstraint with the MaxSize on the Y axis set to 272
(my ui & the hierarchy)
…all works great until the number of objects in the list exceed the maximum height
am i doing something incorrectly or is this a bug? automaticsize has been out of beta for about 3 years now so i sure hope im just messing something up and this is fixable. appreciate any help
Hi @Gamer32yttea ,
I’m unable to Download/Edit the experience that you shared above.
May you please share the same. I also need similar feature.
Thanks