However, when i import them into roblox studio, activate double sides and add surfaceappearance, the shading looks really weird:
I have searched on the creator hub and i couldn’t find something that would help me, i also tried changing vertex normals and more stuff
Any help is appreciated!! (im new at making trees so u can send me feedback if you want too)
Didn’t work, but after messing a little bit i realized a few leave’s shading is like inverted, when its looking at the sun its dark and when it isnt its bright, and is really messing up the normal texture
That looks a little bit better, it doesn’t look really good tho, but you did fix it the main issue. Thank you!
Do you have any feedback that might help me?
Do you think your game could accept the performance cost of adding a bit more triangles to the tree to make it a bit more detailed? Such as bends jn the leaf meshes? Additionally, for better looks, you could take a peek at how some other good looking tree are made.
I believe thats about what your stuck with then, speaking as you have them loving and such as well, itd be too much to make any more changes without large performance impacts.
Unsure of what you did, but starting from the 5:08 mark on this video until 10:42, attempt the same methods he’s doing. It should (hopefully) work or at least help you learn a couple new things.