Hello again, I’ve tried to find some post to help me with my problem, but I haven’t been able to identify anything that could help me. My problem is that the part welded to my character’s head isn’t attached to the head whenever I walk or run. I’ve only used welds once before so I’d really like any help.
Heres part of my script so far
for i, v in ipairs(players:GetPlayers()) do
print(v.Name)
local character = v.Character
local head = character:WaitForChild("Head")
local aEC = aE:Clone()
aEC.CFrame = head.CFrame * CFrame.new(-.15,.1,-.5)
local weld = Instance.new("Weld")
weld.Part0 = aEC
weld.Part1 = head
weld.C0 = aEC.CFrame:Inverse() * head.CFrame
weld.Parent = weld.Part0
aEC.Parent = workspace
end
end
Heres a video as well if that helps