Hmm, i mean sure i can make a simple box blur system for the reflections. But im not sure if the blur effect itself is just a bunch of frames that are layered right on top of the frames that are reflecting colored parts and sky or something else.
Its possible and 100% GradientCanvas supported, but im not sure…
Yeah so i decided to screw over the reflection system and went on to test a different system and it went well. I wont reveal what it is yet, but i can say its pretty performant.
Hint 2: Viewportframes are being used here, no pixels.
Hint 3: This time its alot better than the initial project.