Hello everyone, I would like to ask how to make or set the correct texture for my 3D model, could you clearly explain to me how this is done simply by the texture of the mesh model there are surface textures. How to work with them?
Metallic maps for metal content 0 less metalness -1 more metalness (not for non metals)
Roughness 0- smooth - 1 rough
Normal is based on bumps