When a player trys on a piece of clothing in the gui, it fires a remote event to change the players clothing. However, it makes that clothing blank. I have tried everything to fix this.
I may need to see the full script to see what may be going on, what happens if you print MainClothingFrame:WaitForChild("Purchasing"):WaitForChild("Buy").ClothingId.Value?
Maybe try putting the result of MainClothingFrame:WaitForChild("Purchasing"):WaitForChild("Buy").ClothingId.Value in a variable and firing that into the remoteevent?
If that doesn’t work either, may I see the full client sided code?
Issue has been resolved, @TotallyDrew was using the id you see when looking at the shirt on the catalog/asset id, not the ShirtTemplate Id. It was fixed by using the Id given by the ShirtTemplate when putting it on a character instead of the Id given in the catalog
If you have anymore issues Drew don’t be afraid to make another post!