Trying to achieve this old roblox lighting

So i’m trying to get a similiar lighting for my roleplay game. I’ve been trying to recreate it for so long and i can’t do it.

This is a screenshot from a game “Jim’s Computer” and this is what i’m trying to achieve:


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I can definitely see GlobalShadows being set to false and zero lighting assets being utilized other than a Sky object that uses a “classic” skybox as shown in these screenshots.

I believe LightingTechnology should be set to either Voxel or ShadowMap, but other properties should be experimented with such as Brightness or Ambient in order to achieve this sort of lighting.

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Thank you, the lighting is a lot better than i had before!

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