Trying to align a ball to the player, but dont know how you do it

  1. What do you want to achieve? I want to achieve the aligning system for my game like, The Strongest Battlegrounds.

  2. What is the issue? I dont know how you do that.

  3. What solutions have you tried so far? I tried using align position but the player revolves around the ball, not the ball.

There is a video provided of what I want to achieve.

You just need to weld the balls to the player with an offset or use motor6ds.

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When I use an WeldConstraint the player cant rotate, should I try using motor6d or is there any way to fix this?

make sure the object you’re welding to the character isnt anchored and turn cancollide off, it should just follow the character and rotate with it and whatnot. also make sure you’re welding to the rootpart with the rootpart as Part0 and your object as Part1.


I turned anchored to off and it worked, thank you so much!

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Im trying to make the tween part as shown in the video, but I cant make it by aligning it with the player with weld bc the cframe cant change, any ideas how I can do it?

if you change the CFrame of Part0,aka whenever the character moves, the CFrame of Part1 should change too. If not, try Motor6Ds, they’re used mainly for rigging and animating so they’ll probably be more forgiving to CFrames changing

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