Heya there.
I’m trying to create a rig similar to this one:
I’m assuming the person who created this particular rig probably used the same technique as the developers who made RAGDOLL UNVIERSE where you essentially make the player model invisible and then attach a ragdoll model onto the player’s model. I’ve decided to do something like that although the rig I used seems to have its limbs and head not appear on the ragdoll model and instead seems to slowly move towards the model:
For anyone wondering, the ragdoll model is basically a normal R6 rig with all of its Motor6D’s replaced with BallSocketConstraints as well as the rootpart being removed since it won’t work with it for some reason.