So, theres a disabled script In workspace lets call It script1, and theres a local script In StarterGui, I tried to enable script1 with using that local script
(what did I use: classic way, game.workspace.script.disabled = false)
But It didn’t work, anyone have any idea?
(If you didn’t understand; I need to enable script1 that Is In workspace with using a local script that Is In StarterGui)
A local script will only make the change on the client which is calling the script. Any changes made on a local script will only be visible on the client. I would advise using a remote event to enable the script in the workspace instead.